Desain Game Matematika sebagai Instrumen Pengukur Kecerdasan Spasial untuk Siswa Sekolah Menengah Pertama

Adi Putra, M.Mukhlas and Rusdi, Muhammad and Syaiful, Syaiful (2014) Desain Game Matematika sebagai Instrumen Pengukur Kecerdasan Spasial untuk Siswa Sekolah Menengah Pertama. Edu-sains, 3 (2). pp. 12-20. ISSN 2301-833X

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Abstract

Abstract The purpose of this research is to develop an instrument measuring spatial intelligence in form of mathematic game for class VII as an alternative instrument between conventional test. Research type is Development Research and using ADDIE Development Model which stands for Analyze (Analysis), Design (Design), Develop (Development), Implement (Implementation) and Evaluate (evaluation). Based on validator assessment, a developing instrument was feasible to be tested on field. Field test result show that instrument can measure student’s spatial ability as conventional test did. This instrument can be used for students with computer-use ability especially using keyboard and mouse and need further research to make a better instrument in different form from conventional instrument.

Type: Article
Subjects: L Education > L Education (General)
Divisions: Faculty of Law, Arts and Social Sciences > School of Education
Depositing User: SYAIFUL
Date Deposited: 25 Sep 2017 01:19
Last Modified: 25 Sep 2017 01:26
URI: http://repository.unja.ac.id/id/eprint/1972

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