Rahma Dhani, Alya (2025) Pengembangan Multimedia Interaktif Untuk Meningkatkan Keaktifan Siswa Pada Elemen Pancasila Fase A Kelas 2 Sekolah Dasar. S1 thesis, Universitas Jambi.
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Abstract
Penelitian ini bertujuan untuk Mengembankan Multimedia Interaktif Untuk Meningkatkan Keaktifan Siswa Pada Elemen Pancasila Fase A Kelas 2 Sekolah Dasar. Tujuan penelitian ini untuk mengetahui tingkat validitas, kepraktisan dan peningkatan keaktifan siswa kelas 2 sekolah dasar. Penelitian ini merupakan jenis penelitian pengembangan (Research and Develoment) yang menggabungkan pendekatan kualitatif dan kuantitatif (mix method). Menggunakan model pengembanan ADDIE (Analyz, Desin, Development, Implementation and evaluation). Desain pengembangan produk ini berdasarkan story board, menggunakan situs canva membutuhkan modul ajar, buku guru, situs web games dan berbagai macam navigasi serta gambar yang sesuai. Sumber data yang digunakan dalam penelitian ini berupa observasi, angket, wawancara dan dokumentasi yang dilakukan terhadap objek penelitian yaitu guru dan siswa kelas 2 SDN 111/IX Muhajirin, Kecamatan Jambi Luar Kota, Kabupaten Muaro Jambi. Pengembangan dilakukan terhadap elemen Pancasila materi “Aku Berprilaku Pancasila” pada pembelajaran Pendidikan Pancasila Fase A Kelas 2 Sekolah Dasar. Produk pengembangan multimedia interaktif divalidasi oleh validator memperoleh skor rata-rata Validasi Media 4,5 dikategorikan “sangat valid”, Validasi Materi mendapatkan skor rata-rata 4,8 dikategorikan “sangat valid” dan Validasi Bahasa dikategorikan “valid” dengan perolehan skor sebesar 4,0. Kemudian, hasil kepraktisan dari produk pengembangan pada penelitian ini memperoleh skor 4,3 dengan kategori “baik” oleh praktisi. Selanjutnya produk ini di uji coba untuk mengukur tingkat keaktifan siswa yang mengasilkan persentase peningkatan keaktifan siswa sebesar 87%. Berdasarkan hasil penelitian produk Pengembanan Multimedia Interaktif Untuk Meningkatkan Keaktifan Siswa Pada Elemen Pancasila Fase A Kelas 2 Sekolah Dasar dikategorikan valid dan praktis digunakan untuk meningkatkan Keaktifan Siswa Kelas 2 Sekolah Dasar This study aims to Develop Interactive Multimedia to Increase Student Activeness in Pancasila Elements Phase A of Grade 2 Elementary School. The purpose of this study is to determine the level of validity, practicality and increase in the activeness of grade 2 elementary school students. This research is a type of development research (Research and Development) that combines qualitative and quantitative approaches (mix method). Using the ADDIE development model (Analyz, Desin, Development, Implementation and evaluation). The design of this product development is based on a storyboard, using the canva site requires teaching modules, teacher books, game websites and various navigation and appropriate images. The data sources used in this study are in the form of observations, questionnaires, interviews and documentation conducted on research objects, namely teachers and grade 2 students of SDN 111 / IX Muhajirin, Jambi Luar Kota District, Muaro Jambi Regency. The development was carried out on the Pancasila element of the material "I Behave Pancasila" in the learning of Pancasila Education Phase A Grade 2 Elementary School. The interactive multimedia development product was validated by the validator and obtained an average score of 4.5 for Media Validation, categorized as “very valid”, Material Validation obtained an average score of 4.8, categorized as “very valid” and Language Validation was categorized as “valid” with a score of 4.0. Then, the practicality results of the development product in this study obtained a score of 4.3 with a “good” category by practitioners. Furthermore, this product was tested to measure the level of student activity which resulted in a percentage increase in student activity of 87%. Based on the results of the research, the Interactive Multimedia Development product to Increase Student Activity in Pancasila Elements Phase A of Grade 2 Elementary School was categorized as valid and practical to be used to increase the Activity of Grade 2 Elementary School Students.
Type: | Thesis (S1) |
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Uncontrolled Keywords: | Multimedia Interaktif, Pendidikan Pancasila, Keaktifan Siswa |
Subjects: | L Education > LB Theory and practice of education > LB1501 Primary Education |
Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > PGSD |
Depositing User: | ALYA RAHMA DHANI |
Date Deposited: | 16 Jul 2025 06:45 |
Last Modified: | 16 Jul 2025 06:45 |
URI: | https://repository.unja.ac.id/id/eprint/84629 |
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